diff options
author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-06-08 17:04:41 -0400 |
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committer | FernandoS27 <fsahmkow27@gmail.com> | 2019-07-05 15:49:19 -0400 |
commit | 600dddf88db0a786b945c65d27da05105410bfe6 (patch) | |
tree | 385a1061bab9a5e44b26c93989cbb5b42d4001a8 /src/video_core/gpu_thread.cpp | |
parent | c13433aee4032ce654de1db31a93e4aed578596f (diff) |
Async GPU: do invalidate as synced operation
Async GPU: Always invalidate synced.
Diffstat (limited to 'src/video_core/gpu_thread.cpp')
-rw-r--r-- | src/video_core/gpu_thread.cpp | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 3f0939ec9e..6926553957 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -89,12 +89,7 @@ void ThreadManager::FlushRegion(CacheAddr addr, u64 size) { } void ThreadManager::InvalidateRegion(CacheAddr addr, u64 size) { - if (state.queue.Empty()) { - // It's quicker to invalidate a single region on the CPU if the queue is already empty - system.Renderer().Rasterizer().InvalidateRegion(addr, size); - } else { - PushCommand(InvalidateRegionCommand(addr, size)); - } + system.Renderer().Rasterizer().InvalidateRegion(addr, size); } void ThreadManager::FlushAndInvalidateRegion(CacheAddr addr, u64 size) { |