diff options
author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-09-25 19:43:23 -0400 |
---|---|---|
committer | FernandoS27 <fsahmkow27@gmail.com> | 2019-10-04 19:59:48 -0400 |
commit | 5b5e60ffeca1a718cd980e74f0528d6ab91788cf (patch) | |
tree | 56073a1d11122b8253a69f8e908f6f44687cc3d3 /src/video_core/gpu_thread.cpp | |
parent | 4e9f975935b4208b29e158dabe62f8ad1122a447 (diff) |
GPU_Async: Correct fences, display events and more.
This commit uses guest fences on vSync event instead of an articial fake
fence we had.
It also corrects to keep signaling display events while loading the game
as the OS is suppose to send buffers to vSync during that time.
Diffstat (limited to 'src/video_core/gpu_thread.cpp')
-rw-r--r-- | src/video_core/gpu_thread.cpp | 14 |
1 files changed, 1 insertions, 13 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 5f039e4fdc..d7048b6ae7 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -5,8 +5,6 @@ #include "common/assert.h" #include "common/microprofile.h" #include "core/core.h" -#include "core/core_timing.h" -#include "core/core_timing_util.h" #include "core/frontend/scope_acquire_window_context.h" #include "video_core/dma_pusher.h" #include "video_core/gpu.h" @@ -68,14 +66,10 @@ ThreadManager::~ThreadManager() { void ThreadManager::StartThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher) { thread = std::thread{RunThread, std::ref(renderer), std::ref(dma_pusher), std::ref(state)}; - synchronization_event = system.CoreTiming().RegisterEvent( - "GPUThreadSynch", [this](u64 fence, s64) { state.WaitForSynchronization(fence); }); } void ThreadManager::SubmitList(Tegra::CommandList&& entries) { - const u64 fence{PushCommand(SubmitListCommand(std::move(entries)))}; - const s64 synchronization_ticks{Core::Timing::usToCycles(std::chrono::microseconds{9000})}; - system.CoreTiming().ScheduleEvent(synchronization_ticks, synchronization_event, fence); + PushCommand(SubmitListCommand(std::move(entries))); } void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { @@ -102,10 +96,4 @@ u64 ThreadManager::PushCommand(CommandData&& command_data) { return fence; } -MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192)); -void SynchState::WaitForSynchronization(u64 fence) { - while (signaled_fence.load() < fence) - ; -} - } // namespace VideoCommon::GPUThread |