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author | bunnei <bunneidev@gmail.com> | 2020-12-05 00:48:08 -0800 |
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committer | GitHub <noreply@github.com> | 2020-12-05 00:48:08 -0800 |
commit | e6a896c4bdf9cc47c2002c115c9ff280e540fd1b (patch) | |
tree | e5cd397cb3a11f1529f38ed8fa0a0185d07becaa /src/video_core/gpu_synch.cpp | |
parent | 63419e144ffeeb30220bacd6307360c76b4363f1 (diff) | |
parent | 677a8b208d47d0d2397197ce74c7039a8ea79d20 (diff) |
Merge pull request #5124 from lioncash/video-shadow
video_core: Resolve more variable shadowing scenarios
Diffstat (limited to 'src/video_core/gpu_synch.cpp')
-rw-r--r-- | src/video_core/gpu_synch.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/gpu_synch.cpp b/src/video_core/gpu_synch.cpp index ecf7bbdf3b..1e9d4b9b2c 100644 --- a/src/video_core/gpu_synch.cpp +++ b/src/video_core/gpu_synch.cpp @@ -7,7 +7,7 @@ namespace VideoCommon { -GPUSynch::GPUSynch(Core::System& system, bool use_nvdec) : GPU{system, false, use_nvdec} {} +GPUSynch::GPUSynch(Core::System& system_, bool use_nvdec_) : GPU{system_, false, use_nvdec_} {} GPUSynch::~GPUSynch() = default; |