diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-06-11 00:58:57 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-08-22 01:51:45 -0300 |
commit | da53bcee60fced902479b72b40ed26b099fa9938 (patch) | |
tree | b83232ad60b7725090b31bd3e347c9df774ced40 /src/video_core/gpu_synch.cpp | |
parent | ada9b7fb77f0c30a71396c1084616d912245ccab (diff) |
video_core: Initialize renderer with a GPU
Add an extra step in GPU initialization to be able to initialize render
backends with a valid GPU instance.
Diffstat (limited to 'src/video_core/gpu_synch.cpp')
-rw-r--r-- | src/video_core/gpu_synch.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/video_core/gpu_synch.cpp b/src/video_core/gpu_synch.cpp index aaeb9811d6..1ca47ddef7 100644 --- a/src/video_core/gpu_synch.cpp +++ b/src/video_core/gpu_synch.cpp @@ -7,20 +7,18 @@ namespace VideoCommon { -GPUSynch::GPUSynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer, - std::unique_ptr<Core::Frontend::GraphicsContext>&& context) - : GPU(system, std::move(renderer), false), context{std::move(context)} {} +GPUSynch::GPUSynch(Core::System& system) : GPU{system, false} {} GPUSynch::~GPUSynch() = default; void GPUSynch::Start() {} void GPUSynch::ObtainContext() { - context->MakeCurrent(); + renderer->Context().MakeCurrent(); } void GPUSynch::ReleaseContext() { - context->DoneCurrent(); + renderer->Context().DoneCurrent(); } void GPUSynch::PushGPUEntries(Tegra::CommandList&& entries) { |