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authorSubv <subv2112@gmail.com>2018-03-18 15:15:05 -0500
committerSubv <subv2112@gmail.com>2018-03-18 15:23:24 -0500
commita64b936cbe6e779627f69ebde85a3055ccd6c2de (patch)
tree134b00ab118a890e7903688f1e13289ddba9344e /src/video_core/gpu.cpp
parent46f9d4b4a34ab6d4b072a41de28771906a610d4a (diff)
GPU: Move the GPU's class constructor and destructors to a cpp file.
This should reduce recompile times when editing the Maxwell3D register structure.
Diffstat (limited to 'src/video_core/gpu.cpp')
-rw-r--r--src/video_core/gpu.cpp21
1 files changed, 21 insertions, 0 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
new file mode 100644
index 0000000000..c384d236ef
--- /dev/null
+++ b/src/video_core/gpu.cpp
@@ -0,0 +1,21 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "video_core/engines/fermi_2d.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/engines/maxwell_compute.h"
+#include "video_core/gpu.h"
+
+namespace Tegra {
+
+GPU::GPU() {
+ memory_manager = std::make_unique<MemoryManager>();
+ maxwell_3d = std::make_unique<Engines::Maxwell3D>(*memory_manager);
+ fermi_2d = std::make_unique<Engines::Fermi2D>();
+ maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
+}
+
+GPU::~GPU() = default;
+
+} // namespace Tegra