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authorHuw Pascoe <huw.pascoe@gmail.com>2017-09-27 00:26:09 +0100
committerHuw Pascoe <huw.pascoe@gmail.com>2017-09-30 09:34:35 +0100
commita13ab958cbba75bc9abd1ca50f3030a10a75784e (patch)
tree016f6866d15fb9a41a15666f492bed352d95b523 /src/video_core/geometry_pipeline.cpp
parentb07af7dda822898e9c8f231c5ddcd1741d93dbef (diff)
Fixed type conversion ambiguity
Diffstat (limited to 'src/video_core/geometry_pipeline.cpp')
-rw-r--r--src/video_core/geometry_pipeline.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/geometry_pipeline.cpp b/src/video_core/geometry_pipeline.cpp
index b146e2ecb1..98ff2ccd38 100644
--- a/src/video_core/geometry_pipeline.cpp
+++ b/src/video_core/geometry_pipeline.cpp
@@ -105,7 +105,7 @@ public:
DEBUG_ASSERT(need_index);
// The number of vertex input is put to the uniform register
- float24 vertex_num = float24::FromFloat32(val);
+ float24 vertex_num = float24::FromFloat32(static_cast<float>(val));
setup.uniforms.f[0] = Math::MakeVec(vertex_num, vertex_num, vertex_num, vertex_num);
// The second uniform register and so on are used for receiving input vertices