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author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-06-13 19:12:03 -0400 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:38 -0400 |
commit | a0d0704affa0f86ba29ef59d90fa06c1b7c974da (patch) | |
tree | 6bf42ec914e7911c5244f84191124d888f458fab /src/shader_recompiler/shader_info.h | |
parent | 5e7b2b9661bf685c3950d7c4065d0d35b488f95c (diff) |
glsl: Conditionally add EXT_texture_shadow_lod
Diffstat (limited to 'src/shader_recompiler/shader_info.h')
-rw-r--r-- | src/shader_recompiler/shader_info.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h index 7536c9caf8..74d7a6a945 100644 --- a/src/shader_recompiler/shader_info.h +++ b/src/shader_recompiler/shader_info.h @@ -196,6 +196,7 @@ struct Info { bool uses_int64_bit_atomics{}; bool uses_global_memory{}; bool uses_atomic_image_u32{}; + bool uses_shadow_lod{}; IR::Type used_constant_buffer_types{}; IR::Type used_storage_buffer_types{}; |