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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-02-11 16:39:06 -0300 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:22 -0400 |
commit | 9170200a11715d131645d1ffb92e86e6ef0d7e88 (patch) | |
tree | 6c6f84c38a9b59d023ecb09c0737ea56da166b64 /src/shader_recompiler/shader_info.h | |
parent | 2930dccecc933d6748772e9f51a5724fe1e6771b (diff) |
shader: Initial implementation of an AST
Diffstat (limited to 'src/shader_recompiler/shader_info.h')
-rw-r--r-- | src/shader_recompiler/shader_info.h | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h new file mode 100644 index 0000000000..1760bf4a96 --- /dev/null +++ b/src/shader_recompiler/shader_info.h @@ -0,0 +1,28 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> + +#include <boost/container/static_vector.hpp> + +namespace Shader { + +struct Info { + struct ConstantBuffer { + + }; + + struct { + bool workgroup_id{}; + bool local_invocation_id{}; + bool fp16{}; + bool fp64{}; + } uses; + + std::array<18 +}; + +} // namespace Shader |