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authorLiam <byteslice@airmail.cc>2023-01-20 19:30:45 -0500
committerLiam <byteslice@airmail.cc>2023-01-23 12:03:19 -0500
commit76a4356e55d0725d288866a04743f1e991ec3e36 (patch)
tree47d51ec570aaa51eb4397e08152fc26c73497a8d /src/shader_recompiler/shader_info.h
parentf99f618d45ad862c4bc23fc28c91d1c48218a3cb (diff)
spirv: fix multisampled image fetch
Diffstat (limited to 'src/shader_recompiler/shader_info.h')
-rw-r--r--src/shader_recompiler/shader_info.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h
index f93181e1e9..d308db9424 100644
--- a/src/shader_recompiler/shader_info.h
+++ b/src/shader_recompiler/shader_info.h
@@ -109,6 +109,7 @@ using ImageBufferDescriptors = boost::container::small_vector<ImageBufferDescrip
struct TextureDescriptor {
TextureType type;
bool is_depth;
+ bool is_multisample;
bool has_secondary;
u32 cbuf_index;
u32 cbuf_offset;