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author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-06-08 01:55:12 -0400 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:37 -0400 |
commit | 8bb8bbf4ae2ef259857efe49436dfd71758ea092 (patch) | |
tree | 73c66ae1b91a91ca569ebe0473df12e870fb254a /src/shader_recompiler/profile.h | |
parent | c5422041134ed2645e7cd32152e36f9d04c66da3 (diff) |
glsl: Implement fswzadd
and wip nv thread shuffle impl
Diffstat (limited to 'src/shader_recompiler/profile.h')
-rw-r--r-- | src/shader_recompiler/profile.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h index 3a4495070a..246995190b 100644 --- a/src/shader_recompiler/profile.h +++ b/src/shader_recompiler/profile.h @@ -86,6 +86,7 @@ struct Profile { bool support_gl_nv_gpu_shader_5{}; bool support_gl_amd_gpu_shader_half_float{}; bool support_gl_texture_shadow_lod{}; + bool support_gl_warp_intrinsics{}; bool warp_size_potentially_larger_than_guest{}; |