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authorameerj <52414509+ameerj@users.noreply.github.com>2021-06-04 00:46:46 -0400
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:37 -0400
commit747b8556a4611791c1b0afbb500c77de57adfc54 (patch)
tree45ef1221c2801edbd04b26dfa73a135d804b6ba3 /src/shader_recompiler/profile.h
parentd12f2b8ccf74671224c6f8f90873d74f35625762 (diff)
glsl: Use textureGrad fallback when EXT_texture_shadow_lod is unsupported
Diffstat (limited to 'src/shader_recompiler/profile.h')
-rw-r--r--src/shader_recompiler/profile.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h
index 4201171327..3bbd5a531b 100644
--- a/src/shader_recompiler/profile.h
+++ b/src/shader_recompiler/profile.h
@@ -86,6 +86,7 @@ struct Profile {
bool support_gl_nv_gpu_shader_5{};
bool support_gl_amd_gpu_shader_half_float{};
bool support_gl_vertex_viewport_layer{};
+ bool support_gl_texture_shadow_lod{};
bool warp_size_potentially_larger_than_guest{};