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author | Morph <39850852+Morph1984@users.noreply.github.com> | 2022-08-31 08:37:00 -0400 |
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committer | Morph <39850852+Morph1984@users.noreply.github.com> | 2022-08-31 08:39:37 -0400 |
commit | 7e379207ec7164cf9020bb83a5e2297dc463835d (patch) | |
tree | 59ed9c98d1f941de9b2792d697df1c1838bd6c01 /src/shader_recompiler/ir_opt/texture_pass.cpp | |
parent | a83a5d2e4c8932df864dd4cea2b04d87a12c8760 (diff) |
(shader/pipeline)_cache: Raise shader/pipeline cache version
Since the following commit: https://github.com/yuzu-emu/yuzu/commit/a83a5d2e4c8932df864dd4cea2b04d87a12c8760 , many games will refuse to boot unless the shader/pipeline cache has been invalidated.
Diffstat (limited to 'src/shader_recompiler/ir_opt/texture_pass.cpp')
0 files changed, 0 insertions, 0 deletions