aboutsummaryrefslogtreecommitdiff
path: root/src/shader_recompiler/ir_opt/passes.h
diff options
context:
space:
mode:
authorMatías Locatti <42481638+goldenx86@users.noreply.github.com>2023-06-12 16:50:59 -0300
committerGitHub <noreply@github.com>2023-06-12 16:50:59 -0300
commit42b2bc204f13966fd08af07dd08448bbefe14afa (patch)
tree5676f2516f33f855a02df13e89d401c8067fae21 /src/shader_recompiler/ir_opt/passes.h
parentad8f122ab106a474bee26ca2f638cfe51256eb6e (diff)
parent2bb7ea436dc74f812a8092201dc597ed58ff3c7a (diff)
Merge pull request #10699 from liamwhite/conditional-barrier
shader_recompiler: remove barriers in conditional control flow when device lacks support
Diffstat (limited to 'src/shader_recompiler/ir_opt/passes.h')
-rw-r--r--src/shader_recompiler/ir_opt/passes.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h
index 53606b78d9..629d18fa19 100644
--- a/src/shader_recompiler/ir_opt/passes.h
+++ b/src/shader_recompiler/ir_opt/passes.h
@@ -13,6 +13,7 @@ struct HostTranslateInfo;
namespace Shader::Optimization {
void CollectShaderInfoPass(Environment& env, IR::Program& program);
+void ConditionalBarrierPass(IR::Program& program);
void ConstantPropagationPass(Environment& env, IR::Program& program);
void DeadCodeEliminationPass(IR::Program& program);
void GlobalMemoryToStorageBufferPass(IR::Program& program);