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authorBilly Laws <blaws05@gmail.com>2023-01-05 22:10:21 +0000
committerBilly Laws <blaws05@gmail.com>2023-01-05 22:18:10 +0000
commit58fec43768c837c63453e87df8f337a2d139324a (patch)
tree161a20fc84cdc3c3086a470ca7afd09fe9f56169 /src/shader_recompiler/host_translate_info.h
parent12b4c9c04ca525d7f80b6c116e393ac29b01e581 (diff)
Run clang-format
Diffstat (limited to 'src/shader_recompiler/host_translate_info.h')
-rw-r--r--src/shader_recompiler/host_translate_info.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/shader_recompiler/host_translate_info.h b/src/shader_recompiler/host_translate_info.h
index dc402ee477..55fc487681 100644
--- a/src/shader_recompiler/host_translate_info.h
+++ b/src/shader_recompiler/host_translate_info.h
@@ -15,8 +15,9 @@ struct HostTranslateInfo {
bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered
bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers
bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS
- u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs
- bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry passthrough shaders
+ u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs
+ bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry
+ ///< passthrough shaders
};
} // namespace Shader