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author | Billy Laws <blaws05@gmail.com> | 2023-01-05 22:10:21 +0000 |
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committer | Billy Laws <blaws05@gmail.com> | 2023-01-05 22:18:10 +0000 |
commit | 58fec43768c837c63453e87df8f337a2d139324a (patch) | |
tree | 161a20fc84cdc3c3086a470ca7afd09fe9f56169 /src/shader_recompiler/host_translate_info.h | |
parent | 12b4c9c04ca525d7f80b6c116e393ac29b01e581 (diff) |
Run clang-format
Diffstat (limited to 'src/shader_recompiler/host_translate_info.h')
-rw-r--r-- | src/shader_recompiler/host_translate_info.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/shader_recompiler/host_translate_info.h b/src/shader_recompiler/host_translate_info.h index dc402ee477..55fc487681 100644 --- a/src/shader_recompiler/host_translate_info.h +++ b/src/shader_recompiler/host_translate_info.h @@ -15,8 +15,9 @@ struct HostTranslateInfo { bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS - u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs - bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry passthrough shaders + u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs + bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry + ///< passthrough shaders }; } // namespace Shader |