diff options
author | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2023-05-11 19:25:24 +0100 |
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committer | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2023-05-11 19:25:24 +0100 |
commit | e42b4a16b6024c18e860c17c5c33d28f4dc37c58 (patch) | |
tree | 02ab04ec9ea82663138366e319bdadead48ac8e2 /src/shader_recompiler/frontend | |
parent | 182221b9ffdee68c0f8c3749868918799f5b3d0f (diff) |
Fix Tears of the Kingdom flickering clouds and depths.
Diffstat (limited to 'src/shader_recompiler/frontend')
-rw-r--r-- | src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp index 639da1e9c1..eeb49444f2 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp @@ -102,12 +102,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) { } IR::F32 value{v.ir.CompositeExtract(sample, element)}; if (element < 2) { - IR::U32 casted_value; - if (element == 0) { - casted_value = v.ir.ConvertFToU(32, value); - } else { - casted_value = v.ir.ConvertFToS(16, value); - } + IR::U32 casted_value = v.ir.ConvertFToU(32, value); v.X(dest_reg, v.ir.ShiftLeftLogical(casted_value, v.ir.Imm32(8))); } else { v.F(dest_reg, value); |