diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-05-14 00:40:54 -0300 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:31 -0400 |
commit | d54d7de40e7295827b0e4e4026441b53d3fc9569 (patch) | |
tree | 29b5074f851292dace7aeb5da7716675544b3735 /src/shader_recompiler/frontend/maxwell/translate | |
parent | 7ff5851608031baca2adceb9f72e7c75eda9b3a9 (diff) |
glasm: Rework control flow introducing a syntax list
This commit regresses VertexA shaders, their transformation pass has to
be adapted to the new control flow.
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/translate')
-rw-r--r-- | src/shader_recompiler/frontend/maxwell/translate/translate.cpp | 7 | ||||
-rw-r--r-- | src/shader_recompiler/frontend/maxwell/translate/translate.h | 2 |
2 files changed, 4 insertions, 5 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/translate.cpp b/src/shader_recompiler/frontend/maxwell/translate/translate.cpp index f1230f58fe..0f4e7a251a 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/translate.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/translate.cpp @@ -23,13 +23,12 @@ static void Invoke(TranslatorVisitor& visitor, Location pc, u64 insn) { } } -void Translate(Environment& env, IR::Block* block) { - if (block->IsVirtual()) { +void Translate(Environment& env, IR::Block* block, u32 location_begin, u32 location_end) { + if (location_begin == location_end) { return; } TranslatorVisitor visitor{env, *block}; - const Location pc_end{block->LocationEnd()}; - for (Location pc = block->LocationBegin(); pc != pc_end; ++pc) { + for (Location pc = location_begin; pc != location_end; ++pc) { const u64 insn{env.ReadInstruction(pc.Offset())}; const Opcode opcode{Decode(insn)}; switch (opcode) { diff --git a/src/shader_recompiler/frontend/maxwell/translate/translate.h b/src/shader_recompiler/frontend/maxwell/translate/translate.h index e1aa2e0f4b..a3edd2e466 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/translate.h +++ b/src/shader_recompiler/frontend/maxwell/translate/translate.h @@ -9,6 +9,6 @@ namespace Shader::Maxwell { -void Translate(Environment& env, IR::Block* block); +void Translate(Environment& env, IR::Block* block, u32 location_begin, u32 location_end); } // namespace Shader::Maxwell |