diff options
author | Andrea Pappacoda <andrea@pappacoda.it> | 2022-05-15 02:06:02 +0200 |
---|---|---|
committer | Andrea Pappacoda <andrea@pappacoda.it> | 2022-07-27 12:53:49 +0200 |
commit | cdb240f3d4d9c0d6d56e6660d8c45da4ab60ff59 (patch) | |
tree | 7408bc4f2cfae74247b567fd852700c2c69b006d /src/shader_recompiler/frontend/maxwell/translate | |
parent | 7c63f926ab590d0e3ddf54a1a4fc72238af6ac24 (diff) |
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/translate')
-rw-r--r-- | src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input_lut3.py | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input_lut3.py b/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input_lut3.py index 8f547c2662..e66d50d617 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input_lut3.py +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input_lut3.py @@ -1,7 +1,5 @@ -# Copyright © 2022 degasus <markus@selfnet.de> -# This work is free. You can redistribute it and/or modify it under the -# terms of the Do What The Fuck You Want To Public License, Version 2, -# as published by Sam Hocevar. See http://www.wtfpl.net/ for more details. +# SPDX-FileCopyrightText: 2022 degasus <markus@selfnet.de> +# SPDX-License-Identifier: WTFPL from itertools import product |