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authorameerj <52414509+ameerj@users.noreply.github.com>2021-08-23 20:00:11 -0400
committerameerj <52414509+ameerj@users.noreply.github.com>2021-08-30 11:46:24 -0400
commit4fda7f1c821e1000210b1dfdf1074795b1aa9d96 (patch)
tree1bc899e56f66fa8c6a9ebe6fbade73c2dc3ddd4a /src/shader_recompiler/frontend/maxwell/structured_control_flow.h
parent862dc2b2b31b8353449f61dcc68d69255721f6c6 (diff)
structured_control_flow: Conditionally invoke demote reorder pass
This is only needed on select drivers when a fragment shader discards/demotes.
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/structured_control_flow.h')
-rw-r--r--src/shader_recompiler/frontend/maxwell/structured_control_flow.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.h b/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
index 88b0836491..e38158da33 100644
--- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
+++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
@@ -11,10 +11,13 @@
#include "shader_recompiler/frontend/maxwell/control_flow.h"
#include "shader_recompiler/object_pool.h"
-namespace Shader::Maxwell {
+namespace Shader {
+struct HostTranslateInfo;
+namespace Maxwell {
[[nodiscard]] IR::AbstractSyntaxList BuildASL(ObjectPool<IR::Inst>& inst_pool,
ObjectPool<IR::Block>& block_pool, Environment& env,
- Flow::CFG& cfg);
+ Flow::CFG& cfg, const HostTranslateInfo& host_info);
-} // namespace Shader::Maxwell
+} // namespace Maxwell
+} // namespace Shader