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authorLioncash <mathew1800@gmail.com>2022-05-14 16:46:15 -0400
committerLioncash <mathew1800@gmail.com>2022-05-14 16:48:34 -0400
commitf981e90af3a911596442aaf0f1e049f1b8e6003f (patch)
treebe27c0a623bfe7e0963863b7a49b5d76a060cbd7 /src/shader_recompiler/frontend/maxwell/opcodes.h
parent0b9ef3c0b844fbda14390c94bb6ddd37e3b36c90 (diff)
general: Avoid ambiguous format_to compilation errors
Ensures that we're using the fmt version of format_to. These are also the only three outliers. All of the other formatters we have are properly qualified.
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/opcodes.h')
-rw-r--r--src/shader_recompiler/frontend/maxwell/opcodes.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/opcodes.h b/src/shader_recompiler/frontend/maxwell/opcodes.h
index 83093fca08..72dd143c2a 100644
--- a/src/shader_recompiler/frontend/maxwell/opcodes.h
+++ b/src/shader_recompiler/frontend/maxwell/opcodes.h
@@ -24,6 +24,6 @@ struct fmt::formatter<Shader::Maxwell::Opcode> {
}
template <typename FormatContext>
auto format(const Shader::Maxwell::Opcode& opcode, FormatContext& ctx) {
- return format_to(ctx.out(), "{}", NameOf(opcode));
+ return fmt::format_to(ctx.out(), "{}", NameOf(opcode));
}
};