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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-02-05 23:11:23 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:21 -0400
commit16cb00c521cae6e93ec49d10e15b575b7bc4857e (patch)
tree3b283895510af56fced7e62031c6beda999c0a1c /src/shader_recompiler/frontend/maxwell/opcodes.cpp
parentbe94ee88d227d0d3dbeabe9ade98bacd910c7a7e (diff)
shader: Add pools and rename files
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/opcodes.cpp')
-rw-r--r--src/shader_recompiler/frontend/maxwell/opcodes.cpp26
1 files changed, 26 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/opcodes.cpp b/src/shader_recompiler/frontend/maxwell/opcodes.cpp
new file mode 100644
index 0000000000..12ddf2ac95
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/opcodes.cpp
@@ -0,0 +1,26 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <array>
+
+#include "shader_recompiler/exception.h"
+#include "shader_recompiler/frontend/maxwell/opcodes.h"
+
+namespace Shader::Maxwell {
+namespace {
+constexpr std::array NAME_TABLE{
+#define INST(name, cute, encode) #cute,
+#include "maxwell.inc"
+#undef INST
+};
+} // Anonymous namespace
+
+const char* NameOf(Opcode opcode) {
+ if (static_cast<size_t>(opcode) >= NAME_TABLE.size()) {
+ throw InvalidArgument("Invalid opcode with raw value {}", static_cast<int>(opcode));
+ }
+ return NAME_TABLE[static_cast<size_t>(opcode)];
+}
+
+} // namespace Shader::Maxwell