diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-02-20 03:30:13 -0300 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:22 -0400 |
commit | e2bc05b17d91854cbb9c0ce3647141bf7d33143e (patch) | |
tree | 96769db006b6015cd536483db98ee0697aee4992 /src/shader_recompiler/frontend/ir | |
parent | 6db69990da9f232e6d982cdcb69c2e27d93075cf (diff) |
shader: Add denorm flush support
Diffstat (limited to 'src/shader_recompiler/frontend/ir')
-rw-r--r-- | src/shader_recompiler/frontend/ir/ir_emitter.cpp | 32 | ||||
-rw-r--r-- | src/shader_recompiler/frontend/ir/ir_emitter.h | 8 | ||||
-rw-r--r-- | src/shader_recompiler/frontend/ir/modifiers.h | 23 |
3 files changed, 34 insertions, 29 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp index 559ab9cca6..8f120a2f67 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp +++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp @@ -558,53 +558,53 @@ F16F32F64 IREmitter::FPSaturate(const F16F32F64& value) { } } -F16F32F64 IREmitter::FPRoundEven(const F16F32F64& value) { +F16F32F64 IREmitter::FPRoundEven(const F16F32F64& value, FpControl control) { switch (value.Type()) { case Type::F16: - return Inst<F16>(Opcode::FPRoundEven16, value); + return Inst<F16>(Opcode::FPRoundEven16, Flags{control}, value); case Type::F32: - return Inst<F32>(Opcode::FPRoundEven32, value); + return Inst<F32>(Opcode::FPRoundEven32, Flags{control}, value); case Type::F64: - return Inst<F64>(Opcode::FPRoundEven64, value); + return Inst<F64>(Opcode::FPRoundEven64, Flags{control}, value); default: ThrowInvalidType(value.Type()); } } -F16F32F64 IREmitter::FPFloor(const F16F32F64& value) { +F16F32F64 IREmitter::FPFloor(const F16F32F64& value, FpControl control) { switch (value.Type()) { case Type::F16: - return Inst<F16>(Opcode::FPFloor16, value); + return Inst<F16>(Opcode::FPFloor16, Flags{control}, value); case Type::F32: - return Inst<F32>(Opcode::FPFloor32, value); + return Inst<F32>(Opcode::FPFloor32, Flags{control}, value); case Type::F64: - return Inst<F64>(Opcode::FPFloor64, value); + return Inst<F64>(Opcode::FPFloor64, Flags{control}, value); default: ThrowInvalidType(value.Type()); } } -F16F32F64 IREmitter::FPCeil(const F16F32F64& value) { +F16F32F64 IREmitter::FPCeil(const F16F32F64& value, FpControl control) { switch (value.Type()) { case Type::F16: - return Inst<F16>(Opcode::FPCeil16, value); + return Inst<F16>(Opcode::FPCeil16, Flags{control}, value); case Type::F32: - return Inst<F32>(Opcode::FPCeil32, value); + return Inst<F32>(Opcode::FPCeil32, Flags{control}, value); case Type::F64: - return Inst<F64>(Opcode::FPCeil64, value); + return Inst<F64>(Opcode::FPCeil64, Flags{control}, value); default: ThrowInvalidType(value.Type()); } } -F16F32F64 IREmitter::FPTrunc(const F16F32F64& value) { +F16F32F64 IREmitter::FPTrunc(const F16F32F64& value, FpControl control) { switch (value.Type()) { case Type::F16: - return Inst<F16>(Opcode::FPTrunc16, value); + return Inst<F16>(Opcode::FPTrunc16, Flags{control}, value); case Type::F32: - return Inst<F32>(Opcode::FPTrunc32, value); + return Inst<F32>(Opcode::FPTrunc32, Flags{control}, value); case Type::F64: - return Inst<F64>(Opcode::FPTrunc64, value); + return Inst<F64>(Opcode::FPTrunc64, Flags{control}, value); default: ThrowInvalidType(value.Type()); } diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h index 24b012a393..959f4f9dac 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.h +++ b/src/shader_recompiler/frontend/ir/ir_emitter.h @@ -129,10 +129,10 @@ public: [[nodiscard]] F32 FPSinNotReduced(const F32& value); [[nodiscard]] F32 FPSqrt(const F32& value); [[nodiscard]] F16F32F64 FPSaturate(const F16F32F64& value); - [[nodiscard]] F16F32F64 FPRoundEven(const F16F32F64& value); - [[nodiscard]] F16F32F64 FPFloor(const F16F32F64& value); - [[nodiscard]] F16F32F64 FPCeil(const F16F32F64& value); - [[nodiscard]] F16F32F64 FPTrunc(const F16F32F64& value); + [[nodiscard]] F16F32F64 FPRoundEven(const F16F32F64& value, FpControl control = {}); + [[nodiscard]] F16F32F64 FPFloor(const F16F32F64& value, FpControl control = {}); + [[nodiscard]] F16F32F64 FPCeil(const F16F32F64& value, FpControl control = {}); + [[nodiscard]] F16F32F64 FPTrunc(const F16F32F64& value, FpControl control = {}); [[nodiscard]] U32U64 IAdd(const U32U64& a, const U32U64& b); [[nodiscard]] U32U64 ISub(const U32U64& a, const U32U64& b); diff --git a/src/shader_recompiler/frontend/ir/modifiers.h b/src/shader_recompiler/frontend/ir/modifiers.h index c288eede03..44652eae7c 100644 --- a/src/shader_recompiler/frontend/ir/modifiers.h +++ b/src/shader_recompiler/frontend/ir/modifiers.h @@ -4,25 +4,30 @@ #pragma once +#include "common/common_types.h" + namespace Shader::IR { enum class FmzMode : u8 { - None, // Denorms are not flushed, NAN is propagated (nouveau) - FTZ, // Flush denorms to zero, NAN is propagated (D3D11, NVN, GL, VK) - FMZ, // Flush denorms to zero, x * 0 == 0 (D3D9) + DontCare, // Not specified for this instruction + FTZ, // Flush denorms to zero, NAN is propagated (D3D11, NVN, GL, VK) + FMZ, // Flush denorms to zero, x * 0 == 0 (D3D9) + None, // Denorms are not flushed, NAN is propagated (nouveau) }; enum class FpRounding : u8 { - RN, // Round to nearest even, - RM, // Round towards negative infinity - RP, // Round towards positive infinity - RZ, // Round towards zero + DontCare, // Not specified for this instruction + RN, // Round to nearest even, + RM, // Round towards negative infinity + RP, // Round towards positive infinity + RZ, // Round towards zero }; struct FpControl { bool no_contraction{false}; - FpRounding rounding{FpRounding::RN}; - FmzMode fmz_mode{FmzMode::FTZ}; + FpRounding rounding{FpRounding::DontCare}; + FmzMode fmz_mode{FmzMode::DontCare}; }; static_assert(sizeof(FpControl) <= sizeof(u32)); + } // namespace Shader::IR |