aboutsummaryrefslogtreecommitdiff
path: root/src/shader_recompiler/frontend/ir
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2021-04-04 05:17:17 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:26 -0400
commitda6cf2632cd4dc0d2b0278353fcaee0789b418c0 (patch)
tree90c2d6f6fa724365a4a23c888389e525e316a4fd /src/shader_recompiler/frontend/ir
parentfc93bc2abde0b54a0a495f9b28a76fd34b47f320 (diff)
shader: Add subgroup masks
Diffstat (limited to 'src/shader_recompiler/frontend/ir')
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp20
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h5
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc5
3 files changed, 30 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 246c3b9ef1..ed1e0dd3b9 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -1628,6 +1628,26 @@ U32 IREmitter::SubgroupBallot(const U1& value) {
return Inst<U32>(Opcode::SubgroupBallot, value);
}
+U32 IREmitter::SubgroupEqMask() {
+ return Inst<U32>(Opcode::SubgroupEqMask);
+}
+
+U32 IREmitter::SubgroupLtMask() {
+ return Inst<U32>(Opcode::SubgroupLtMask);
+}
+
+U32 IREmitter::SubgroupLeMask() {
+ return Inst<U32>(Opcode::SubgroupLeMask);
+}
+
+U32 IREmitter::SubgroupGtMask() {
+ return Inst<U32>(Opcode::SubgroupGtMask);
+}
+
+U32 IREmitter::SubgroupGeMask() {
+ return Inst<U32>(Opcode::SubgroupGeMask);
+}
+
U32 IREmitter::ShuffleIndex(const IR::U32& value, const IR::U32& index, const IR::U32& clamp,
const IR::U32& seg_mask) {
return Inst<U32>(Opcode::ShuffleIndex, value, index, clamp, seg_mask);
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 1b00c548d0..42756af435 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -281,6 +281,11 @@ public:
[[nodiscard]] U1 VoteAny(const U1& value);
[[nodiscard]] U1 VoteEqual(const U1& value);
[[nodiscard]] U32 SubgroupBallot(const U1& value);
+ [[nodiscard]] U32 SubgroupEqMask();
+ [[nodiscard]] U32 SubgroupLtMask();
+ [[nodiscard]] U32 SubgroupLeMask();
+ [[nodiscard]] U32 SubgroupGtMask();
+ [[nodiscard]] U32 SubgroupGeMask();
[[nodiscard]] U32 ShuffleIndex(const IR::U32& value, const IR::U32& index, const IR::U32& clamp,
const IR::U32& seg_mask);
[[nodiscard]] U32 ShuffleUp(const IR::U32& value, const IR::U32& index, const IR::U32& clamp,
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index dcd54bcf79..1697de965e 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -417,6 +417,11 @@ OPCODE(VoteAll, U1, U1,
OPCODE(VoteAny, U1, U1, )
OPCODE(VoteEqual, U1, U1, )
OPCODE(SubgroupBallot, U32, U1, )
+OPCODE(SubgroupEqMask, U32, )
+OPCODE(SubgroupLtMask, U32, )
+OPCODE(SubgroupLeMask, U32, )
+OPCODE(SubgroupGtMask, U32, )
+OPCODE(SubgroupGeMask, U32, )
OPCODE(ShuffleIndex, U32, U32, U32, U32, U32, )
OPCODE(ShuffleUp, U32, U32, U32, U32, U32, )
OPCODE(ShuffleDown, U32, U32, U32, U32, U32, )