aboutsummaryrefslogtreecommitdiff
path: root/src/shader_recompiler/frontend/ir/program.h
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2021-06-24 02:41:09 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:39 -0400
commit7dafa96ab59892b7f1fbffdb61e4326e6443955f (patch)
tree5ab58d56860db635542ea1ec24be258bd86b40b9 /src/shader_recompiler/frontend/ir/program.h
parent4f052a1f393d45843eabc237e21757be15f20062 (diff)
shader: Rework varyings and implement passthrough geometry shaders
Put all varyings into a single std::bitset with helpers to access it. Implement passthrough geometry shaders using host's.
Diffstat (limited to 'src/shader_recompiler/frontend/ir/program.h')
-rw-r--r--src/shader_recompiler/frontend/ir/program.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/program.h b/src/shader_recompiler/frontend/ir/program.h
index 9ede5b48d9..ebcaa8bc2d 100644
--- a/src/shader_recompiler/frontend/ir/program.h
+++ b/src/shader_recompiler/frontend/ir/program.h
@@ -27,6 +27,7 @@ struct Program {
u32 invocations{};
u32 local_memory_size{};
u32 shared_memory_size{};
+ bool is_geometry_passthrough{};
};
[[nodiscard]] std::string DumpProgram(const Program& program);