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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-04-17 03:21:03 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:28 -0400
commit0a0818c0259b4f90f1f7bb37fcffbc1f194ca4d0 (patch)
tree809cb00a8188a76cb5585379d9982d9e52fcd0e6 /src/shader_recompiler/frontend/ir/modifiers.h
parentc9e4609d87570fc407014cd4b34a60611ad63fac (diff)
shader: Fix memory barriers
Diffstat (limited to 'src/shader_recompiler/frontend/ir/modifiers.h')
-rw-r--r--src/shader_recompiler/frontend/ir/modifiers.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/shader_recompiler/frontend/ir/modifiers.h b/src/shader_recompiler/frontend/ir/modifiers.h
index 447e9703ca..5d7efa14cc 100644
--- a/src/shader_recompiler/frontend/ir/modifiers.h
+++ b/src/shader_recompiler/frontend/ir/modifiers.h
@@ -25,14 +25,6 @@ enum class FpRounding : u8 {
RZ, // Round towards zero
};
-enum class MemoryScope : u32 {
- DontCare,
- Warp,
- Workgroup,
- Device,
- System,
-};
-
struct FpControl {
bool no_contraction{false};
FpRounding rounding{FpRounding::DontCare};