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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-04-15 22:46:11 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:27 -0400
commit183855e396cc6918d36fbf3e38ea426e934b4e3e (patch)
treea665794753520c09a1d34d8a086352894ec1cb72 /src/shader_recompiler/frontend/ir/ir_emitter.h
parent34519d3fc637fa921c0105e01dbbc50cfacd924d (diff)
shader: Implement tessellation shaders, polygon mode and invocation id
Diffstat (limited to 'src/shader_recompiler/frontend/ir/ir_emitter.h')
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index e70359eb11..7f8f1ad426 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -84,6 +84,9 @@ public:
[[nodiscard]] F32 GetAttributeIndexed(const U32& phys_address, const U32& vertex);
void SetAttributeIndexed(const U32& phys_address, const F32& value, const U32& vertex);
+ [[nodiscard]] F32 GetPatch(Patch patch);
+ void SetPatch(Patch patch, const F32& value);
+
void SetFragColor(u32 index, u32 component, const F32& value);
void SetFragDepth(const F32& value);
@@ -95,6 +98,7 @@ public:
[[nodiscard]] U32 LocalInvocationIdY();
[[nodiscard]] U32 LocalInvocationIdZ();
+ [[nodiscard]] U32 InvocationId();
[[nodiscard]] U1 IsHelperInvocation();
[[nodiscard]] U32 LaneId();