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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-03-26 18:45:38 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:24 -0400
commit17063d16a3cfe6542e74265739191e1d018fc456 (patch)
tree3dc74c85c9be19183f4c889306458c9a6307b108 /src/shader_recompiler/frontend/ir/ir_emitter.h
parentd9c5bd9509e82fcde72c18663989931f97ed6518 (diff)
shader: Implement TXQ and fix FragDepth
Diffstat (limited to 'src/shader_recompiler/frontend/ir/ir_emitter.h')
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 446fd77852..771c186d4c 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -239,6 +239,7 @@ public:
const F32& dref, const F32& lod,
const Value& offset, const F32& lod_clamp,
TextureInstInfo info);
+ [[nodiscard]] Value ImageQueryDimension(const Value& handle, const IR::U32& lod);
[[nodiscard]] Value ImageGather(const Value& handle, const Value& coords, const Value& offset,
const Value& offset2, TextureInstInfo info);