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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-08-01 18:57:45 -0300
committerFernando Sahmkow <fsahmkow27@gmail.com>2021-11-16 22:11:29 +0100
commite66d5b88a6f1c2d85c5cd8e351c6ed52c96a0ecf (patch)
tree0107548906df0b9d42e89451489be6a54ed71bf3 /src/shader_recompiler/frontend/ir/ir_emitter.cpp
parentfc9bb3c3fed4721b06bda46deea3770e5285b104 (diff)
shader: Properly scale image reads and add GL SPIR-V support
Thanks for everything!
Diffstat (limited to 'src/shader_recompiler/frontend/ir/ir_emitter.cpp')
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 3ccd91c10f..356f889acb 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -1950,6 +1950,10 @@ U1 IREmitter::IsTextureScaled(const U32& index) {
return Inst<U1>(Opcode::IsTextureScaled, index);
}
+U1 IREmitter::IsImageScaled(const U32& index) {
+ return Inst<U1>(Opcode::IsImageScaled, index);
+}
+
U1 IREmitter::VoteAll(const U1& value) {
return Inst<U1>(Opcode::VoteAll, value);
}