diff options
author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2021-04-05 22:25:22 -0400 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:26 -0400 |
commit | 0bb85f6a753c769266c95c4ba146b25b9eaaaffd (patch) | |
tree | e5d818ae7dc1d0025bb115c7a63235d866e53286 /src/shader_recompiler/frontend/ir/condition.cpp | |
parent | 5cd3d00167b17c1fe36f97da978a7024e93c14e7 (diff) |
shader_recompiler,video_core: Cleanup some GCC and Clang errors
Mostly fixing unused *, implicit conversion, braced scalar init,
fpermissive, and some others.
Some Clang errors likely remain in video_core, and std::ranges is still
a pertinent issue in shader_recompiler
shader_recompiler: cmake: Force bracket depth to 1024 on Clang
Increases the maximum fold expression depth
thread_worker: Include condition_variable
Don't use list initializers in control flow
Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
Diffstat (limited to 'src/shader_recompiler/frontend/ir/condition.cpp')
-rw-r--r-- | src/shader_recompiler/frontend/ir/condition.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/shader_recompiler/frontend/ir/condition.cpp b/src/shader_recompiler/frontend/ir/condition.cpp index ec1659e2bc..fc18ea2a2f 100644 --- a/src/shader_recompiler/frontend/ir/condition.cpp +++ b/src/shader_recompiler/frontend/ir/condition.cpp @@ -12,10 +12,10 @@ namespace Shader::IR { std::string NameOf(Condition condition) { std::string ret; - if (condition.FlowTest() != FlowTest::T) { - ret = fmt::to_string(condition.FlowTest()); + if (condition.GetFlowTest() != FlowTest::T) { + ret = fmt::to_string(condition.GetFlowTest()); } - const auto [pred, negated]{condition.Pred()}; + const auto [pred, negated]{condition.GetPred()}; if (!ret.empty()) { ret += '&'; } |