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authorbunnei <bunneidev@gmail.com>2021-07-25 11:39:04 -0700
committerGitHub <noreply@github.com>2021-07-25 11:39:04 -0700
commit98b26b6e126d4775fdf3f773fe8a8ac808a8ff8f (patch)
tree816faa96c2c4d291825063433331a8ea4b3d08f1 /src/shader_recompiler/exception.h
parentc2aaf5137003868b2375b96ee84e2cb42d5f355e (diff)
parent7f13104c1778cfdfd54350e92603164070781124 (diff)
Merge pull request #6585 from ameerj/hades
Shader Decompiler Rewrite
Diffstat (limited to 'src/shader_recompiler/exception.h')
-rw-r--r--src/shader_recompiler/exception.h66
1 files changed, 66 insertions, 0 deletions
diff --git a/src/shader_recompiler/exception.h b/src/shader_recompiler/exception.h
new file mode 100644
index 0000000000..337e7f0c8c
--- /dev/null
+++ b/src/shader_recompiler/exception.h
@@ -0,0 +1,66 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <stdexcept>
+#include <string>
+#include <string_view>
+#include <utility>
+
+#include <fmt/format.h>
+
+namespace Shader {
+
+class Exception : public std::exception {
+public:
+ explicit Exception(std::string message) noexcept : err_message{std::move(message)} {}
+
+ const char* what() const noexcept override {
+ return err_message.c_str();
+ }
+
+ void Prepend(std::string_view prepend) {
+ err_message.insert(0, prepend);
+ }
+
+ void Append(std::string_view append) {
+ err_message += append;
+ }
+
+private:
+ std::string err_message;
+};
+
+class LogicError : public Exception {
+public:
+ template <typename... Args>
+ LogicError(const char* message, Args&&... args)
+ : Exception{fmt::format(fmt::runtime(message), std::forward<Args>(args)...)} {}
+};
+
+class RuntimeError : public Exception {
+public:
+ template <typename... Args>
+ RuntimeError(const char* message, Args&&... args)
+ : Exception{fmt::format(fmt::runtime(message), std::forward<Args>(args)...)} {}
+};
+
+class NotImplementedException : public Exception {
+public:
+ template <typename... Args>
+ NotImplementedException(const char* message, Args&&... args)
+ : Exception{fmt::format(fmt::runtime(message), std::forward<Args>(args)...)} {
+ Append(" is not implemented");
+ }
+};
+
+class InvalidArgument : public Exception {
+public:
+ template <typename... Args>
+ InvalidArgument(const char* message, Args&&... args)
+ : Exception{fmt::format(fmt::runtime(message), std::forward<Args>(args)...)} {}
+};
+
+} // namespace Shader