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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-03-28 19:53:34 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:25 -0400
commite860870dd2244cd87645190c89244f1d2c4c775b (patch)
tree90ff582c6837e7fd873287b5948e9da4ac10d865 /src/shader_recompiler/environment.h
parent84298ce1917da637e7f60ee6c95602a8e7512c8a (diff)
shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
Diffstat (limited to 'src/shader_recompiler/environment.h')
-rw-r--r--src/shader_recompiler/environment.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/shader_recompiler/environment.h b/src/shader_recompiler/environment.h
index 0c62c1c54f..9415d02f66 100644
--- a/src/shader_recompiler/environment.h
+++ b/src/shader_recompiler/environment.h
@@ -19,6 +19,10 @@ public:
[[nodiscard]] virtual u32 TextureBoundBuffer() const = 0;
+ [[nodiscard]] virtual u32 LocalMemorySize() const = 0;
+
+ [[nodiscard]] virtual u32 SharedMemorySize() const = 0;
+
[[nodiscard]] virtual std::array<u32, 3> WorkgroupSize() const = 0;
[[nodiscard]] const ProgramHeader& SPH() const noexcept {