aboutsummaryrefslogtreecommitdiff
path: root/src/shader_recompiler/environment.h
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2021-03-26 18:45:38 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:24 -0400
commit17063d16a3cfe6542e74265739191e1d018fc456 (patch)
tree3dc74c85c9be19183f4c889306458c9a6307b108 /src/shader_recompiler/environment.h
parentd9c5bd9509e82fcde72c18663989931f97ed6518 (diff)
shader: Implement TXQ and fix FragDepth
Diffstat (limited to 'src/shader_recompiler/environment.h')
-rw-r--r--src/shader_recompiler/environment.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/shader_recompiler/environment.h b/src/shader_recompiler/environment.h
index 6dec4b2554..0c62c1c54f 100644
--- a/src/shader_recompiler/environment.h
+++ b/src/shader_recompiler/environment.h
@@ -4,6 +4,7 @@
#include "common/common_types.h"
#include "shader_recompiler/program_header.h"
+#include "shader_recompiler/shader_info.h"
#include "shader_recompiler/stage.h"
namespace Shader {
@@ -14,6 +15,8 @@ public:
[[nodiscard]] virtual u64 ReadInstruction(u32 address) = 0;
+ [[nodiscard]] virtual TextureType ReadTextureType(u32 cbuf_index, u32 cbuf_offset) = 0;
+
[[nodiscard]] virtual u32 TextureBoundBuffer() const = 0;
[[nodiscard]] virtual std::array<u32, 3> WorkgroupSize() const = 0;