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authorMorph <39850852+Morph1984@users.noreply.github.com>2022-04-23 04:59:50 -0400
committerMorph <39850852+Morph1984@users.noreply.github.com>2022-04-23 05:55:32 -0400
commit99ceb03a1cfcf35968cab589ea188a8c406cda52 (patch)
tree1bb31dbdcc66bad50b3cdbbd7c5325b9b4508ce5 /src/shader_recompiler/backend
parent04afcfe115f4d3f0b10b59a767297b4f515f6b0b (diff)
general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
Diffstat (limited to 'src/shader_recompiler/backend')
-rw-r--r--src/shader_recompiler/backend/bindings.h5
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm.cpp5
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm.h5
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_barriers.cpp5
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp5
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp5
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp5
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_control_flow.cpp5
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp5
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp5
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_image.cpp5
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_instructions.h5
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp5
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_logical.cpp5
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp5
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp5
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_select.cpp5
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_shared_memory.cpp5
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_special.cpp5
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_undefined.cpp5
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_warp.cpp5
-rw-r--r--src/shader_recompiler/backend/glasm/glasm_emit_context.cpp5
-rw-r--r--src/shader_recompiler/backend/glasm/glasm_emit_context.h5
-rw-r--r--src/shader_recompiler/backend/glasm/reg_alloc.cpp5
-rw-r--r--src/shader_recompiler/backend/glasm/reg_alloc.h5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl.h5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_control_flow.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_image.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_instructions.h5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_select.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_special.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_undefined.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/glsl_emit_context.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/glsl_emit_context.h5
-rw-r--r--src/shader_recompiler/backend/glsl/var_alloc.cpp5
-rw-r--r--src/shader_recompiler/backend/glsl/var_alloc.h5
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.h5
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_image.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_instructions.h5
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_select.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_special.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.h5
73 files changed, 146 insertions, 219 deletions
diff --git a/src/shader_recompiler/backend/bindings.h b/src/shader_recompiler/backend/bindings.h
index 6697025538..b2598fd526 100644
--- a/src/shader_recompiler/backend/bindings.h
+++ b/src/shader_recompiler/backend/bindings.h
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
index 42eff443f6..97a6b383b4 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <string>
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.h b/src/shader_recompiler/backend/glasm/emit_glasm.h
index 292655acb7..01a2efefff 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm.h
+++ b/src/shader_recompiler/backend/glasm/emit_glasm.h
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_barriers.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_barriers.cpp
index c0b97683eb..c42fa6cd16 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_barriers.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_barriers.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp
index 3bfcbbe654..2fc2a0ac6e 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_bitwise_conversion.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp
index babbe6654d..d508ee567b 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
index 7434a1f92f..b5c08d6117 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <string_view>
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_control_flow.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_control_flow.cpp
index 8a14fc8d92..078c75b20f 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_control_flow.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_control_flow.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp
index 8603c6be29..473dc83642 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp
index e4b6b6f31c..e38ae49b0e 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
index 237a5af3f4..a97b143e47 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <utility>
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
index 5efbe4e6fe..8b0ac30317 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
index f698b8b9bd..528240f44a 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_logical.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_logical.cpp
index eed7bfec25..b0968c0eef 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_logical.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_logical.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp
index 44b363b508..2705ab1404 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
index affe35be7c..7094d8e42d 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp
index dc441c56db..fcb3fe3cb9 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp
@@ -1,7 +1,6 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_shared_memory.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_shared_memory.cpp
index 39e1c6c3aa..5c1a488a04 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_shared_memory.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_shared_memory.cpp
@@ -1,7 +1,6 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_special.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_special.cpp
index e7a5fb13ab..3689754927 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_special.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_special.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_undefined.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_undefined.cpp
index 875e9d991c..69fec3ff75 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_undefined.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_undefined.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_warp.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_warp.cpp
index 32e0dd9239..fb6a597d4e 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_warp.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_warp.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
diff --git a/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp b/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp
index af88b7dfa1..89603c1c45 100644
--- a/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp
+++ b/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/bindings.h"
#include "shader_recompiler/backend/glasm/emit_glasm.h"
diff --git a/src/shader_recompiler/backend/glasm/glasm_emit_context.h b/src/shader_recompiler/backend/glasm/glasm_emit_context.h
index 8433e5c007..a81d64a9e4 100644
--- a/src/shader_recompiler/backend/glasm/glasm_emit_context.h
+++ b/src/shader_recompiler/backend/glasm/glasm_emit_context.h
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.cpp b/src/shader_recompiler/backend/glasm/reg_alloc.cpp
index 4e98d3ea01..781803e550 100644
--- a/src/shader_recompiler/backend/glasm/reg_alloc.cpp
+++ b/src/shader_recompiler/backend/glasm/reg_alloc.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <fmt/format.h>
diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.h b/src/shader_recompiler/backend/glasm/reg_alloc.h
index 82aec66c64..bd6e2d929c 100644
--- a/src/shader_recompiler/backend/glasm/reg_alloc.h
+++ b/src/shader_recompiler/backend/glasm/reg_alloc.h
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.cpp b/src/shader_recompiler/backend/glsl/emit_glsl.cpp
index b6b17a3306..76c18e4886 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <string>
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.h b/src/shader_recompiler/backend/glsl/emit_glsl.h
index 20e5719e6a..1c6d1472b5 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl.h
+++ b/src/shader_recompiler/backend/glsl/emit_glsl.h
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp
index a409a7ab37..911181c43b 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <string_view>
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp
index 0f204495c3..2cf6140456 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp
index e0ead7a539..1be4a0f592 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <string_view>
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp
index 98cc57e585..14bc824be6 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <string_view>
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
index 282668b363..fad8d1e304 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <string_view>
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_control_flow.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_control_flow.cpp
index 6f61560f11..91a0874877 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_control_flow.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_control_flow.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp
index ce6ea1bb70..aeacb5a64c 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <string_view>
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp
index 474189d875..882a48c430 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <string_view>
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
index fae2e397ae..6af7e3fe6a 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <string_view>
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
index 704baddc9a..639691ba67 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
index 64322cdbf4..49397c9b2e 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp
index 162a8c461d..97d5bd9bd5 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp
index 9fd41b4fdf..28bd3f5b34 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <string_view>
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
index 4ebdfb3bc0..b03a8ba1e5 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <string_view>
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_select.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_select.cpp
index b1e486e5f8..d570f23289 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_select.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_select.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <string_view>
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp
index f8aa4ecd68..5095f5a298 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp
index 8b94ea90a7..67a54a84ff 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_undefined.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_undefined.cpp
index 9367524e88..5f6edcf021 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_undefined.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_undefined.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp
index 6e01979b4c..1245c9429f 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <string_view>
diff --git a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
index 17266f40d3..221b063280 100644
--- a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
+++ b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/bindings.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
diff --git a/src/shader_recompiler/backend/glsl/glsl_emit_context.h b/src/shader_recompiler/backend/glsl/glsl_emit_context.h
index 2b13db6e65..dfd10ac281 100644
--- a/src/shader_recompiler/backend/glsl/glsl_emit_context.h
+++ b/src/shader_recompiler/backend/glsl/glsl_emit_context.h
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/shader_recompiler/backend/glsl/var_alloc.cpp b/src/shader_recompiler/backend/glsl/var_alloc.cpp
index be0a695c00..8b7da539ae 100644
--- a/src/shader_recompiler/backend/glsl/var_alloc.cpp
+++ b/src/shader_recompiler/backend/glsl/var_alloc.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <string>
#include <string_view>
diff --git a/src/shader_recompiler/backend/glsl/var_alloc.h b/src/shader_recompiler/backend/glsl/var_alloc.h
index 8b49f32a69..c571473ed7 100644
--- a/src/shader_recompiler/backend/glsl/var_alloc.h
+++ b/src/shader_recompiler/backend/glsl/var_alloc.h
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
index 08b3a81ce3..265ac9c858 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <span>
#include <tuple>
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h
index 2b360e0739..7567b6fc96 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.h
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp
index cb47d253ce..4b3043b657 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <bit>
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp
index 6ecaa39374..0b9a3664ff 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp
index 831c6f158d..c4ca28d11a 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp
index 812c3668d4..e757e9aedc 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index aa70829781..2c68aba392 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <bit>
#include <tuple>
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp
index d1afd47b84..7ad0b08ac3 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp
index 137a0e2570..a88f1b7c40 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp
index 9f65fa269c..c740c96fb3 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
index d18d5f1d52..d8d86c91a4 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <boost/container/static_vector.hpp>
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp
index 727ac2027f..2a12feddc8 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
index f263b41b01..984d072b4a 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp
index 45a384e464..960bdea6f1 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp
index 74b6efe016..c38427c933 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp
index 175f4be19d..8693801c70 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <bit>
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp
index ce55cd31c9..68e5b1c8ee 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp
index b57c66828b..df05dad74a 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp
index d96a175832..00be1f1276 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp
index 00c6e86e24..0649290b0e 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
index 905c735ad2..7cbbbfaa68 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
index 9c83cd2e4f..d4a49ea991 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <array>
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.h b/src/shader_recompiler/backend/spirv/spirv_emit_context.h
index b9115a405b..bc25b8b844 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.h
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.h
@@ -1,6 +1,5 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once