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authorameerj <52414509+ameerj@users.noreply.github.com>2021-07-04 00:34:53 -0400
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:40 -0400
commit11f04f1022d0820a1fdba38221ecd38f19d86d9e (patch)
treec30e87d0a66b0100cb3f7b3ad2fb3bd769654a7a /src/shader_recompiler/backend/spirv
parent55233c2861a72bd777b75bce20c8d4e46c17a72f (diff)
shader: Ignore global memory ops on devices lacking int64 support
Diffstat (limited to 'src/shader_recompiler/backend/spirv')
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp2
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp36
2 files changed, 31 insertions, 7 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index 865f342913..2d29d8c145 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -830,7 +830,7 @@ void EmitContext::DefineAttributeMemAccess(const Info& info) {
}
void EmitContext::DefineGlobalMemoryFunctions(const Info& info) {
- if (!info.uses_global_memory) {
+ if (!info.uses_global_memory || !profile.support_int64) {
return;
}
using DefPtr = Id StorageDefinitions::*;
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp
index ccebf170d7..679ee26847 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp
@@ -84,15 +84,27 @@ void EmitLoadGlobalS16(EmitContext&) {
}
Id EmitLoadGlobal32(EmitContext& ctx, Id address) {
- return ctx.OpFunctionCall(ctx.U32[1], ctx.load_global_func_u32, address);
+ if (ctx.profile.support_int64) {
+ return ctx.OpFunctionCall(ctx.U32[1], ctx.load_global_func_u32, address);
+ }
+ LOG_WARNING(Shader_SPIRV, "Int64 not supported, ignoring memory operation");
+ return ctx.Const(0u);
}
Id EmitLoadGlobal64(EmitContext& ctx, Id address) {
- return ctx.OpFunctionCall(ctx.U32[2], ctx.load_global_func_u32x2, address);
+ if (ctx.profile.support_int64) {
+ return ctx.OpFunctionCall(ctx.U32[2], ctx.load_global_func_u32x2, address);
+ }
+ LOG_WARNING(Shader_SPIRV, "Int64 not supported, ignoring memory operation");
+ return ctx.Const(0u, 0u);
}
Id EmitLoadGlobal128(EmitContext& ctx, Id address) {
- return ctx.OpFunctionCall(ctx.U32[4], ctx.load_global_func_u32x4, address);
+ if (ctx.profile.support_int64) {
+ return ctx.OpFunctionCall(ctx.U32[4], ctx.load_global_func_u32x4, address);
+ }
+ LOG_WARNING(Shader_SPIRV, "Int64 not supported, ignoring memory operation");
+ return ctx.Const(0u, 0u, 0u, 0u);
}
void EmitWriteGlobalU8(EmitContext&) {
@@ -112,15 +124,27 @@ void EmitWriteGlobalS16(EmitContext&) {
}
void EmitWriteGlobal32(EmitContext& ctx, Id address, Id value) {
- ctx.OpFunctionCall(ctx.void_id, ctx.write_global_func_u32, address, value);
+ if (ctx.profile.support_int64) {
+ ctx.OpFunctionCall(ctx.void_id, ctx.write_global_func_u32, address, value);
+ return;
+ }
+ LOG_WARNING(Shader_SPIRV, "Int64 not supported, ignoring memory operation");
}
void EmitWriteGlobal64(EmitContext& ctx, Id address, Id value) {
- ctx.OpFunctionCall(ctx.void_id, ctx.write_global_func_u32x2, address, value);
+ if (ctx.profile.support_int64) {
+ ctx.OpFunctionCall(ctx.void_id, ctx.write_global_func_u32x2, address, value);
+ return;
+ }
+ LOG_WARNING(Shader_SPIRV, "Int64 not supported, ignoring memory operation");
}
void EmitWriteGlobal128(EmitContext& ctx, Id address, Id value) {
- ctx.OpFunctionCall(ctx.void_id, ctx.write_global_func_u32x4, address, value);
+ if (ctx.profile.support_int64) {
+ ctx.OpFunctionCall(ctx.void_id, ctx.write_global_func_u32x4, address, value);
+ return;
+ }
+ LOG_WARNING(Shader_SPIRV, "Int64 not supported, ignoring memory operation");
}
Id EmitLoadStorageU8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {