diff options
author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2021-04-05 22:25:22 -0400 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:26 -0400 |
commit | 0bb85f6a753c769266c95c4ba146b25b9eaaaffd (patch) | |
tree | e5d818ae7dc1d0025bb115c7a63235d866e53286 /src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp | |
parent | 5cd3d00167b17c1fe36f97da978a7024e93c14e7 (diff) |
shader_recompiler,video_core: Cleanup some GCC and Clang errors
Mostly fixing unused *, implicit conversion, braced scalar init,
fpermissive, and some others.
Some Clang errors likely remain in video_core, and std::ranges is still
a pertinent issue in shader_recompiler
shader_recompiler: cmake: Force bracket depth to 1024 on Clang
Increases the maximum fold expression depth
thread_worker: Include condition_variable
Don't use list initializers in control flow
Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp')
-rw-r--r-- | src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp index c57bd291db..12a03ed6ed 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp @@ -7,7 +7,7 @@ namespace Shader::Backend::SPIRV { namespace { Id WarpExtract(EmitContext& ctx, Id value) { - const Id shift{ctx.Constant(ctx.U32[1], 5)}; + [[maybe_unused]] const Id shift{ctx.Constant(ctx.U32[1], 5)}; const Id local_index{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)}; return ctx.OpVectorExtractDynamic(ctx.U32[1], value, local_index); } |