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author | bunnei <bunneidev@gmail.com> | 2021-07-25 11:39:04 -0700 |
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committer | GitHub <noreply@github.com> | 2021-07-25 11:39:04 -0700 |
commit | 98b26b6e126d4775fdf3f773fe8a8ac808a8ff8f (patch) | |
tree | 816faa96c2c4d291825063433331a8ea4b3d08f1 /src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp | |
parent | c2aaf5137003868b2375b96ee84e2cb42d5f355e (diff) | |
parent | 7f13104c1778cfdfd54350e92603164070781124 (diff) |
Merge pull request #6585 from ameerj/hades
Shader Decompiler Rewrite
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp')
-rw-r--r-- | src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp | 270 |
1 files changed, 270 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp new file mode 100644 index 0000000000..3501d74953 --- /dev/null +++ b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp @@ -0,0 +1,270 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "shader_recompiler/backend/spirv/emit_spirv.h" +#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" + +namespace Shader::Backend::SPIRV { +namespace { +void SetZeroFlag(EmitContext& ctx, IR::Inst* inst, Id result) { + IR::Inst* const zero{inst->GetAssociatedPseudoOperation(IR::Opcode::GetZeroFromOp)}; + if (!zero) { + return; + } + zero->SetDefinition(ctx.OpIEqual(ctx.U1, result, ctx.u32_zero_value)); + zero->Invalidate(); +} + +void SetSignFlag(EmitContext& ctx, IR::Inst* inst, Id result) { + IR::Inst* const sign{inst->GetAssociatedPseudoOperation(IR::Opcode::GetSignFromOp)}; + if (!sign) { + return; + } + sign->SetDefinition(ctx.OpSLessThan(ctx.U1, result, ctx.u32_zero_value)); + sign->Invalidate(); +} +} // Anonymous namespace + +Id EmitIAdd32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) { + Id result{}; + if (IR::Inst* const carry{inst->GetAssociatedPseudoOperation(IR::Opcode::GetCarryFromOp)}) { + const Id carry_type{ctx.TypeStruct(ctx.U32[1], ctx.U32[1])}; + const Id carry_result{ctx.OpIAddCarry(carry_type, a, b)}; + result = ctx.OpCompositeExtract(ctx.U32[1], carry_result, 0U); + + const Id carry_value{ctx.OpCompositeExtract(ctx.U32[1], carry_result, 1U)}; + carry->SetDefinition(ctx.OpINotEqual(ctx.U1, carry_value, ctx.u32_zero_value)); + carry->Invalidate(); + } else { + result = ctx.OpIAdd(ctx.U32[1], a, b); + } + SetZeroFlag(ctx, inst, result); + SetSignFlag(ctx, inst, result); + if (IR::Inst * overflow{inst->GetAssociatedPseudoOperation(IR::Opcode::GetOverflowFromOp)}) { + // https://stackoverflow.com/questions/55468823/how-to-detect-integer-overflow-in-c + constexpr u32 s32_max{static_cast<u32>(std::numeric_limits<s32>::max())}; + const Id is_positive{ctx.OpSGreaterThanEqual(ctx.U1, a, ctx.u32_zero_value)}; + const Id sub_a{ctx.OpISub(ctx.U32[1], ctx.Const(s32_max), a)}; + + const Id positive_test{ctx.OpSGreaterThan(ctx.U1, b, sub_a)}; + const Id negative_test{ctx.OpSLessThan(ctx.U1, b, sub_a)}; + const Id carry_flag{ctx.OpSelect(ctx.U1, is_positive, positive_test, negative_test)}; + overflow->SetDefinition(carry_flag); + overflow->Invalidate(); + } + return result; +} + +Id EmitIAdd64(EmitContext& ctx, Id a, Id b) { + return ctx.OpIAdd(ctx.U64, a, b); +} + +Id EmitISub32(EmitContext& ctx, Id a, Id b) { + return ctx.OpISub(ctx.U32[1], a, b); +} + +Id EmitISub64(EmitContext& ctx, Id a, Id b) { + return ctx.OpISub(ctx.U64, a, b); +} + +Id EmitIMul32(EmitContext& ctx, Id a, Id b) { + return ctx.OpIMul(ctx.U32[1], a, b); +} + +Id EmitINeg32(EmitContext& ctx, Id value) { + return ctx.OpSNegate(ctx.U32[1], value); +} + +Id EmitINeg64(EmitContext& ctx, Id value) { + return ctx.OpSNegate(ctx.U64, value); +} + +Id EmitIAbs32(EmitContext& ctx, Id value) { + return ctx.OpSAbs(ctx.U32[1], value); +} + +Id EmitShiftLeftLogical32(EmitContext& ctx, Id base, Id shift) { + return ctx.OpShiftLeftLogical(ctx.U32[1], base, shift); +} + +Id EmitShiftLeftLogical64(EmitContext& ctx, Id base, Id shift) { + return ctx.OpShiftLeftLogical(ctx.U64, base, shift); +} + +Id EmitShiftRightLogical32(EmitContext& ctx, Id base, Id shift) { + return ctx.OpShiftRightLogical(ctx.U32[1], base, shift); +} + +Id EmitShiftRightLogical64(EmitContext& ctx, Id base, Id shift) { + return ctx.OpShiftRightLogical(ctx.U64, base, shift); +} + +Id EmitShiftRightArithmetic32(EmitContext& ctx, Id base, Id shift) { + return ctx.OpShiftRightArithmetic(ctx.U32[1], base, shift); +} + +Id EmitShiftRightArithmetic64(EmitContext& ctx, Id base, Id shift) { + return ctx.OpShiftRightArithmetic(ctx.U64, base, shift); +} + +Id EmitBitwiseAnd32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) { + const Id result{ctx.OpBitwiseAnd(ctx.U32[1], a, b)}; + SetZeroFlag(ctx, inst, result); + SetSignFlag(ctx, inst, result); + return result; +} + +Id EmitBitwiseOr32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) { + const Id result{ctx.OpBitwiseOr(ctx.U32[1], a, b)}; + SetZeroFlag(ctx, inst, result); + SetSignFlag(ctx, inst, result); + return result; +} + +Id EmitBitwiseXor32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) { + const Id result{ctx.OpBitwiseXor(ctx.U32[1], a, b)}; + SetZeroFlag(ctx, inst, result); + SetSignFlag(ctx, inst, result); + return result; +} + +Id EmitBitFieldInsert(EmitContext& ctx, Id base, Id insert, Id offset, Id count) { + return ctx.OpBitFieldInsert(ctx.U32[1], base, insert, offset, count); +} + +Id EmitBitFieldSExtract(EmitContext& ctx, IR::Inst* inst, Id base, Id offset, Id count) { + const Id result{ctx.OpBitFieldSExtract(ctx.U32[1], base, offset, count)}; + SetZeroFlag(ctx, inst, result); + SetSignFlag(ctx, inst, result); + return result; +} + +Id EmitBitFieldUExtract(EmitContext& ctx, IR::Inst* inst, Id base, Id offset, Id count) { + const Id result{ctx.OpBitFieldUExtract(ctx.U32[1], base, offset, count)}; + SetZeroFlag(ctx, inst, result); + SetSignFlag(ctx, inst, result); + return result; +} + +Id EmitBitReverse32(EmitContext& ctx, Id value) { + return ctx.OpBitReverse(ctx.U32[1], value); +} + +Id EmitBitCount32(EmitContext& ctx, Id value) { + return ctx.OpBitCount(ctx.U32[1], value); +} + +Id EmitBitwiseNot32(EmitContext& ctx, Id value) { + return ctx.OpNot(ctx.U32[1], value); +} + +Id EmitFindSMsb32(EmitContext& ctx, Id value) { + return ctx.OpFindSMsb(ctx.U32[1], value); +} + +Id EmitFindUMsb32(EmitContext& ctx, Id value) { + return ctx.OpFindUMsb(ctx.U32[1], value); +} + +Id EmitSMin32(EmitContext& ctx, Id a, Id b) { + const bool is_broken{ctx.profile.has_broken_signed_operations}; + if (is_broken) { + a = ctx.OpBitcast(ctx.S32[1], a); + b = ctx.OpBitcast(ctx.S32[1], b); + } + const Id result{ctx.OpSMin(ctx.U32[1], a, b)}; + return is_broken ? ctx.OpBitcast(ctx.U32[1], result) : result; +} + +Id EmitUMin32(EmitContext& ctx, Id a, Id b) { + return ctx.OpUMin(ctx.U32[1], a, b); +} + +Id EmitSMax32(EmitContext& ctx, Id a, Id b) { + const bool is_broken{ctx.profile.has_broken_signed_operations}; + if (is_broken) { + a = ctx.OpBitcast(ctx.S32[1], a); + b = ctx.OpBitcast(ctx.S32[1], b); + } + const Id result{ctx.OpSMax(ctx.U32[1], a, b)}; + return is_broken ? ctx.OpBitcast(ctx.U32[1], result) : result; +} + +Id EmitUMax32(EmitContext& ctx, Id a, Id b) { + return ctx.OpUMax(ctx.U32[1], a, b); +} + +Id EmitSClamp32(EmitContext& ctx, IR::Inst* inst, Id value, Id min, Id max) { + Id result{}; + if (ctx.profile.has_broken_signed_operations || ctx.profile.has_broken_spirv_clamp) { + value = ctx.OpBitcast(ctx.S32[1], value); + min = ctx.OpBitcast(ctx.S32[1], min); + max = ctx.OpBitcast(ctx.S32[1], max); + if (ctx.profile.has_broken_spirv_clamp) { + result = ctx.OpSMax(ctx.S32[1], ctx.OpSMin(ctx.S32[1], value, max), min); + } else { + result = ctx.OpSClamp(ctx.S32[1], value, min, max); + } + result = ctx.OpBitcast(ctx.U32[1], result); + } else { + result = ctx.OpSClamp(ctx.U32[1], value, min, max); + } + SetZeroFlag(ctx, inst, result); + SetSignFlag(ctx, inst, result); + return result; +} + +Id EmitUClamp32(EmitContext& ctx, IR::Inst* inst, Id value, Id min, Id max) { + Id result{}; + if (ctx.profile.has_broken_spirv_clamp) { + result = ctx.OpUMax(ctx.U32[1], ctx.OpUMin(ctx.U32[1], value, max), min); + } else { + result = ctx.OpUClamp(ctx.U32[1], value, min, max); + } + SetZeroFlag(ctx, inst, result); + SetSignFlag(ctx, inst, result); + return result; +} + +Id EmitSLessThan(EmitContext& ctx, Id lhs, Id rhs) { + return ctx.OpSLessThan(ctx.U1, lhs, rhs); +} + +Id EmitULessThan(EmitContext& ctx, Id lhs, Id rhs) { + return ctx.OpULessThan(ctx.U1, lhs, rhs); +} + +Id EmitIEqual(EmitContext& ctx, Id lhs, Id rhs) { + return ctx.OpIEqual(ctx.U1, lhs, rhs); +} + +Id EmitSLessThanEqual(EmitContext& ctx, Id lhs, Id rhs) { + return ctx.OpSLessThanEqual(ctx.U1, lhs, rhs); +} + +Id EmitULessThanEqual(EmitContext& ctx, Id lhs, Id rhs) { + return ctx.OpULessThanEqual(ctx.U1, lhs, rhs); +} + +Id EmitSGreaterThan(EmitContext& ctx, Id lhs, Id rhs) { + return ctx.OpSGreaterThan(ctx.U1, lhs, rhs); +} + +Id EmitUGreaterThan(EmitContext& ctx, Id lhs, Id rhs) { + return ctx.OpUGreaterThan(ctx.U1, lhs, rhs); +} + +Id EmitINotEqual(EmitContext& ctx, Id lhs, Id rhs) { + return ctx.OpINotEqual(ctx.U1, lhs, rhs); +} + +Id EmitSGreaterThanEqual(EmitContext& ctx, Id lhs, Id rhs) { + return ctx.OpSGreaterThanEqual(ctx.U1, lhs, rhs); +} + +Id EmitUGreaterThanEqual(EmitContext& ctx, Id lhs, Id rhs) { + return ctx.OpUGreaterThanEqual(ctx.U1, lhs, rhs); +} + +} // namespace Shader::Backend::SPIRV |