diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-04-19 16:33:23 -0300 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:28 -0400 |
commit | 7018e524f5e6217b3259333acc4ea09ad036d331 (patch) | |
tree | 58e750b08d48e018accc4de9a05cb483d825904c /src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp | |
parent | 6325601947a523b1aea192a51ccd9e417bf0646c (diff) |
shader: Add NVN storage buffer fallbacks
When we can't track the SSBO origin of a global memory instruction,
leave it as a global memory operation and assume these pointers are in
the NVN storage buffer slots, then apply a linear search in the shader's
runtime.
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp')
-rw-r--r-- | src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp index c12d0a5137..cd5b1f42c2 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp @@ -55,16 +55,16 @@ Id EmitIAdd32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) { return result; } -void EmitIAdd64(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitIAdd64(EmitContext& ctx, Id a, Id b) { + return ctx.OpIAdd(ctx.U64, a, b); } Id EmitISub32(EmitContext& ctx, Id a, Id b) { return ctx.OpISub(ctx.U32[1], a, b); } -void EmitISub64(EmitContext&) { - throw NotImplementedException("SPIR-V Instruction"); +Id EmitISub64(EmitContext& ctx, Id a, Id b) { + return ctx.OpISub(ctx.U64, a, b); } Id EmitIMul32(EmitContext& ctx, Id a, Id b) { |