diff options
author | Liam <byteslice@airmail.cc> | 2023-09-01 22:41:01 -0400 |
---|---|---|
committer | Liam <byteslice@airmail.cc> | 2023-09-01 22:41:01 -0400 |
commit | 9245b426e3d011e768cf3609e44df120e9667daa (patch) | |
tree | 470c6301c0a51ab56098e05b5f6736d5905c2ee6 /src/shader_recompiler/backend/glsl/emit_glsl_image.cpp | |
parent | 5ce41fa2138127cb042603d34b89db3bfa715235 (diff) |
shader_recompiler: fix emulation of 3D textureGrad
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_image.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_image.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp index 3ad668a47e..d9872ecc27 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp @@ -558,7 +558,7 @@ void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, if (multi_component) { if (info.num_derivates >= 3) { const auto offset_vec{ctx.var_alloc.Consume(offset)}; - ctx.Add("{}=textureGrad({},{},vec3({}.xz, {}.x),vec3({}.yz, {}.y));", texel, texture, + ctx.Add("{}=textureGrad({},{},vec3({}.xz, {}.x),vec3({}.yw, {}.y));", texel, texture, coords, derivatives_vec, offset_vec, derivatives_vec, offset_vec); return; } |