diff options
author | bunnei <bunneidev@gmail.com> | 2021-07-25 11:39:04 -0700 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-07-25 11:39:04 -0700 |
commit | 98b26b6e126d4775fdf3f773fe8a8ac808a8ff8f (patch) | |
tree | 816faa96c2c4d291825063433331a8ea4b3d08f1 /src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp | |
parent | c2aaf5137003868b2375b96ee84e2cb42d5f355e (diff) | |
parent | 7f13104c1778cfdfd54350e92603164070781124 (diff) |
Merge pull request #6585 from ameerj/hades
Shader Decompiler Rewrite
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp new file mode 100644 index 0000000000..e1d1b558e1 --- /dev/null +++ b/src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp @@ -0,0 +1,21 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "shader_recompiler/backend/glsl/emit_context.h" +#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" +#include "shader_recompiler/frontend/ir/value.h" + +namespace Shader::Backend::GLSL { +void EmitBarrier(EmitContext& ctx) { + ctx.Add("barrier();"); +} + +void EmitWorkgroupMemoryBarrier(EmitContext& ctx) { + ctx.Add("groupMemoryBarrier();"); +} + +void EmitDeviceMemoryBarrier(EmitContext& ctx) { + ctx.Add("memoryBarrier();"); +} +} // namespace Shader::Backend::GLSL |