diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-06-24 02:41:09 -0300 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:39 -0400 |
commit | 7dafa96ab59892b7f1fbffdb61e4326e6443955f (patch) | |
tree | 5ab58d56860db635542ea1ec24be258bd86b40b9 /src/shader_recompiler/backend/glsl/emit_glsl.cpp | |
parent | 4f052a1f393d45843eabc237e21757be15f20062 (diff) |
shader: Rework varyings and implement passthrough geometry shaders
Put all varyings into a single std::bitset with helpers to access it.
Implement passthrough geometry shaders using host's.
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.cpp b/src/shader_recompiler/backend/glsl/emit_glsl.cpp index 32c4f1da21..8deaf5760f 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl.cpp @@ -171,7 +171,7 @@ void EmitCode(EmitContext& ctx, const IR::Program& program) { } std::string GlslVersionSpecifier(const EmitContext& ctx) { - if (ctx.uses_y_direction || ctx.info.stores_legacy_varyings || ctx.info.loads_legacy_varyings) { + if (ctx.uses_y_direction || ctx.info.stores.Legacy() || ctx.info.loads.Legacy()) { return " compatibility"; } return ""; |