aboutsummaryrefslogtreecommitdiff
path: root/src/shader_recompiler/backend/glsl/emit_glsl.cpp
diff options
context:
space:
mode:
authorameerj <52414509+ameerj@users.noreply.github.com>2021-05-20 23:38:38 -0400
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:35 -0400
commit64337f004d9249c4408fec75bd1bbcc0f2a1408d (patch)
tree401c988bd203d3b69f005640d31b154702888c6c /src/shader_recompiler/backend/glsl/emit_glsl.cpp
parenteaff1030de07f3739794207403ea833ee91c0034 (diff)
glsl: Fix "reg" allocing
based on glasm with some tweaks
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl.cpp')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.cpp b/src/shader_recompiler/backend/glsl/emit_glsl.cpp
index bb1d8b272f..77c93146e8 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl.cpp
@@ -35,7 +35,7 @@ void SetDefinition(EmitContext& ctx, IR::Inst* inst, Args... args) {
template <typename ArgType>
ArgType Arg(EmitContext& ctx, const IR::Value& arg) {
- if constexpr (std::is_same_v<ArgType, std::string_view>) {
+ if constexpr (std::is_same_v<ArgType, std::string>) {
return ctx.reg_alloc.Consume(arg);
} else if constexpr (std::is_same_v<ArgType, IR::Inst&>) {
return *arg.Inst();