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author | Morph <39850852+Morph1984@users.noreply.github.com> | 2021-12-02 14:20:43 -0500 |
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committer | Morph <39850852+Morph1984@users.noreply.github.com> | 2021-12-02 14:20:43 -0500 |
commit | 762b8ad448369cc770beae4d8368a6258b13709e (patch) | |
tree | cff2c5d404b77e93e875fbf40cf78ea6d30d32b0 /src/shader_recompiler/backend/glsl/emit_context.cpp | |
parent | 8a613f6c8f60d504d167970661b7a2a5e636c8d5 (diff) |
general: Replace high_resolution_clock with steady_clock
On some OSes, high_resolution_clock is an alias to system_clock and is not monotonic in nature. Replace this with steady_clock.
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_context.cpp')
0 files changed, 0 insertions, 0 deletions