diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-06-02 03:02:33 -0300 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:34 -0400 |
commit | 79f2fe1a39120f498e915fa0c740b15dc0f09793 (patch) | |
tree | ee1fb2edc8193295930abbf1ad157bdaf4a682d5 /src/shader_recompiler/backend/glasm/emit_glasm_warp.cpp | |
parent | 4a2361a1e2271727f3259e8e4a60869165537253 (diff) |
glasm: Use ARB_derivative_control conditionally
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_warp.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_warp.cpp | 29 |
1 files changed, 25 insertions, 4 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_warp.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_warp.cpp index 6e30790bbf..8cec5ee7e9 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_warp.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_warp.cpp @@ -5,6 +5,7 @@ #include "shader_recompiler/backend/glasm/emit_context.h" #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" #include "shader_recompiler/frontend/ir/value.h" +#include "shader_recompiler/profile.h" namespace Shader::Backend::GLASM { @@ -111,19 +112,39 @@ void EmitFSwizzleAdd(EmitContext& ctx, IR::Inst& inst, ScalarF32 op_a, ScalarF32 } void EmitDPdxFine(EmitContext& ctx, IR::Inst& inst, ScalarF32 p) { - ctx.Add("DDX.FINE {}.x,{};", inst, p); + if (ctx.profile.support_derivative_control) { + ctx.Add("DDX.FINE {}.x,{};", inst, p); + } else { + // LOG_WARNING + ctx.Add("DDX {}.x,{};", inst, p); + } } void EmitDPdyFine(EmitContext& ctx, IR::Inst& inst, ScalarF32 p) { - ctx.Add("DDY.FINE {}.x,{};", inst, p); + if (ctx.profile.support_derivative_control) { + ctx.Add("DDY.FINE {}.x,{};", inst, p); + } else { + // LOG_WARNING + ctx.Add("DDY {}.x,{};", inst, p); + } } void EmitDPdxCoarse(EmitContext& ctx, IR::Inst& inst, ScalarF32 p) { - ctx.Add("DDX.COARSE {}.x,{};", inst, p); + if (ctx.profile.support_derivative_control) { + ctx.Add("DDX.COARSE {}.x,{};", inst, p); + } else { + // LOG_WARNING + ctx.Add("DDX {}.x,{};", inst, p); + } } void EmitDPdyCoarse(EmitContext& ctx, IR::Inst& inst, ScalarF32 p) { - ctx.Add("DDY.COARSE {}.x,{};", inst, p); + if (ctx.profile.support_derivative_control) { + ctx.Add("DDY.COARSE {}.x,{};", inst, p); + } else { + // LOG_WARNING + ctx.Add("DDY {}.x,{};", inst, p); + } } } // namespace Shader::Backend::GLASM |