aboutsummaryrefslogtreecommitdiff
path: root/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2021-05-14 00:40:54 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:31 -0400
commitd54d7de40e7295827b0e4e4026441b53d3fc9569 (patch)
tree29b5074f851292dace7aeb5da7716675544b3735 /src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
parent7ff5851608031baca2adceb9f72e7c75eda9b3a9 (diff)
glasm: Rework control flow introducing a syntax list
This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow.
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
index 15fd233560..adcc0404b1 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
@@ -91,7 +91,8 @@ void EmitBitFieldInsert(EmitContext& ctx, IR::Inst& inst, ScalarS32 base, Scalar
if (count.type != Type::Register && offset.type != Type::Register) {
ctx.Add("BFI.S {},{{{},{},0,0}},{},{};", ret, count, offset, insert, base);
} else {
- ctx.Add("MOV.S RC.x,{};MOV.U RC.y,{};"
+ ctx.Add("MOV.S RC.x,{};"
+ "MOV.S RC.y,{};"
"BFI.S {},RC,{},{};",
count, offset, ret, insert, base);
}
@@ -103,7 +104,8 @@ void EmitBitFieldSExtract(EmitContext& ctx, IR::Inst& inst, ScalarS32 base, Scal
if (count.type != Type::Register && offset.type != Type::Register) {
ctx.Add("BFE.S {},{{{},{},0,0}},{};", ret, count, offset, base);
} else {
- ctx.Add("MOV.S RC.x,{};MOV.U RC.y,{};"
+ ctx.Add("MOV.S RC.x,{};"
+ "MOV.S RC.y,{};"
"BFE.S {},RC,{};",
count, offset, ret, base);
}
@@ -115,7 +117,8 @@ void EmitBitFieldUExtract(EmitContext& ctx, IR::Inst& inst, ScalarU32 base, Scal
if (count.type != Type::Register && offset.type != Type::Register) {
ctx.Add("BFE.U {},{{{},{},0,0}},{};", ret, count, offset, base);
} else {
- ctx.Add("MOV.U RC.x,{};MOV.U RC.y,{};"
+ ctx.Add("MOV.U RC.x,{};"
+ "MOV.U RC.y,{};"
"BFE.U {},RC,{};",
count, offset, ret, base);
}