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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-08-01 18:57:45 -0300 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2021-11-16 22:11:29 +0100 |
commit | e66d5b88a6f1c2d85c5cd8e351c6ed52c96a0ecf (patch) | |
tree | 0107548906df0b9d42e89451489be6a54ed71bf3 /src/shader_recompiler/backend/glasm/emit_glasm_image.cpp | |
parent | fc9bb3c3fed4721b06bda46deea3770e5285b104 (diff) |
shader: Properly scale image reads and add GL SPIR-V support
Thanks for everything!
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_image.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_image.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp index 05e88cd979..d325d31c71 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp @@ -617,6 +617,15 @@ void EmitIsTextureScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& inde 1u << index.U32(), ctx.reg_alloc.Define(inst)); } +void EmitIsImageScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& index) { + if (!index.IsImmediate()) { + throw NotImplementedException("Non-constant texture rescaling"); + } + ctx.Add("AND.U RC.x,scaling[0].y,{};" + "SNE.S {},RC.x,0;", + 1u << index.U32(), ctx.reg_alloc.Define(inst)); +} + void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord, ScalarU32 value) { ImageAtomic(ctx, inst, index, coord, value, "ADD.U32"); |