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authorFernando S <fsahmkow27@gmail.com>2022-08-31 10:40:45 +0200
committerGitHub <noreply@github.com>2022-08-31 10:40:45 +0200
commita83a5d2e4c8932df864dd4cea2b04d87a12c8760 (patch)
tree53bd0ce10e965110c7811bd227443fd51e054eff /src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
parentc881a67dbaa3efa962e60e3e60dd59371d15b6bb (diff)
parentb2a6dde4380a5526e9d936f92a9e3d6ad9393bfa (diff)
Merge pull request #8752 from vonchenplus/rectangle_texture
video_code: support rectangle texture
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_image.cpp')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_image.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
index a97b143e47..e67e80fac0 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
@@ -67,6 +67,7 @@ std::string_view TextureType(IR::TextureInstInfo info) {
case TextureType::ColorArray1D:
return "SHADOWARRAY1D";
case TextureType::Color2D:
+ case TextureType::Color2DRect:
return "SHADOW2D";
case TextureType::ColorArray2D:
return "SHADOWARRAY2D";
@@ -86,6 +87,7 @@ std::string_view TextureType(IR::TextureInstInfo info) {
case TextureType::ColorArray1D:
return "ARRAY1D";
case TextureType::Color2D:
+ case TextureType::Color2DRect:
return "2D";
case TextureType::ColorArray2D:
return "ARRAY2D";