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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-05-26 16:00:36 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:33 -0400
commitf58f79c85dad7ad018a015cc6913f2789540ec22 (patch)
treee1ee7c8b1c3a0203a046188fa9edb2bb6d203967 /src/shader_recompiler/backend/glasm/emit_context.h
parent586c785366307cb3c648bd33345b431b8312612d (diff)
glasm: Implement Y direction
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_context.h')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_context.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_context.h b/src/shader_recompiler/backend/glasm/emit_context.h
index 057d747907..cd4213cb7b 100644
--- a/src/shader_recompiler/backend/glasm/emit_context.h
+++ b/src/shader_recompiler/backend/glasm/emit_context.h
@@ -70,6 +70,8 @@ public:
Stage stage{};
std::string_view stage_name = "invalid";
std::string_view attrib_name = "invalid";
+
+ bool uses_y_direction{};
};
} // namespace Shader::Backend::GLASM