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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-05-19 16:32:03 -0300 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:32 -0400 |
commit | accad56ee7cc9f77886d164701a35f1e89a3519b (patch) | |
tree | 34b272f1f70d0c4d926877c4e960ccec0084ce17 /src/shader_recompiler/backend/glasm/emit_context.h | |
parent | 2494dbe183660297d9b66d4300a28ca95f740f08 (diff) |
glasm: Implement stores to gl_ViewportIndex
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_context.h')
-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_context.h | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_context.h b/src/shader_recompiler/backend/glasm/emit_context.h index d6b0bf73c9..dd1f9ac9f0 100644 --- a/src/shader_recompiler/backend/glasm/emit_context.h +++ b/src/shader_recompiler/backend/glasm/emit_context.h @@ -11,10 +11,12 @@ #include <fmt/format.h> #include "shader_recompiler/backend/glasm/reg_alloc.h" +#include "shader_recompiler/stage.h" namespace Shader { struct Info; -} +struct Profile; +} // namespace Shader namespace Shader::Backend { struct Bindings; @@ -29,7 +31,7 @@ namespace Shader::Backend::GLASM { class EmitContext { public: - explicit EmitContext(IR::Program& program, Bindings& bindings); + explicit EmitContext(IR::Program& program, Bindings& bindings, const Profile& profile_); template <typename... Args> void Add(const char* format_str, IR::Inst& inst, Args&&... args) { @@ -55,10 +57,12 @@ public: std::string code; RegAlloc reg_alloc{*this}; const Info& info; + const Profile& profile; std::vector<u32> texture_buffer_bindings; std::vector<u32> texture_bindings; + Stage stage{}; std::string_view stage_name = "invalid"; }; |