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authorNarr the Reg <juangerman-13@hotmail.com>2022-03-04 11:47:13 -0600
committerNarr the Reg <juangerman-13@hotmail.com>2022-03-21 19:39:33 -0600
commitee532e5c01f97f30078202ae87a5b2a71e9ce1e4 (patch)
tree55e544838b029e4a78a61e38cb085f5668400837 /src/input_common/drivers/udp_client.h
parent82ac66f8a47f32ac530bcacbe375a52ccdc455c7 (diff)
input_common: Map sticks correctly when mapped sideways
Diffstat (limited to 'src/input_common/drivers/udp_client.h')
-rw-r--r--src/input_common/drivers/udp_client.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/input_common/drivers/udp_client.h b/src/input_common/drivers/udp_client.h
index c7cc7d8466..dece2a45b6 100644
--- a/src/input_common/drivers/udp_client.h
+++ b/src/input_common/drivers/udp_client.h
@@ -64,6 +64,8 @@ public:
MotionMapping GetMotionMappingForDevice(const Common::ParamPackage& params) override;
Common::Input::ButtonNames GetUIName(const Common::ParamPackage& params) const override;
+ bool IsStickInverted(const Common::ParamPackage& params) override;
+
private:
enum class PadButton {
Undefined = 0x0000,