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author | german77 <juangerman-13@hotmail.com> | 2021-09-20 17:20:56 -0500 |
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committer | Narr the Reg <juangerman-13@hotmail.com> | 2021-11-24 20:30:22 -0600 |
commit | fa8e23b84281022bf6b4e8916231a17e9997e5aa (patch) | |
tree | d74ffb84e5c2e391963db69bcdfb94be42edeac1 /src/input_common/drivers/touch_screen.h | |
parent | 00834b84dd954f6aea2354e07de2054a99f53fa4 (diff) |
input_common: Rewrite touch
Diffstat (limited to 'src/input_common/drivers/touch_screen.h')
-rw-r--r-- | src/input_common/drivers/touch_screen.h | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/src/input_common/drivers/touch_screen.h b/src/input_common/drivers/touch_screen.h new file mode 100644 index 0000000000..5fbb2f47ff --- /dev/null +++ b/src/input_common/drivers/touch_screen.h @@ -0,0 +1,50 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included + +#pragma once + +#include "input_common/input_engine.h" + +namespace InputCommon { + +/** + * A button device factory representing a keyboard. It receives keyboard events and forward them + * to all button devices it created. + */ +class TouchScreen final : public InputCommon::InputEngine { +public: + explicit TouchScreen(const std::string input_engine_); + + /** + * Signals that mouse has moved. + * @param x the x-coordinate of the cursor + * @param y the y-coordinate of the cursor + * @param center_x the x-coordinate of the middle of the screen + * @param center_y the y-coordinate of the middle of the screen + */ + void TouchMoved(float x, float y, std::size_t finger); + + /** + * Sets the status of all buttons bound with the key to pressed + * @param key_code the code of the key to press + */ + void TouchPressed(float x, float y, std::size_t finger); + + /** + * Sets the status of all buttons bound with the key to released + * @param key_code the code of the key to release + */ + void TouchReleased(std::size_t finger); + + void ReleaseAllTouch(); + +private: + const PadIdentifier identifier = { + .guid = Common::UUID{""}, + .port = 0, + .pad = 0, + }; +}; + +} // namespace InputCommon |