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authorLioncash <mathew1800@gmail.com>2021-12-13 09:05:23 -0500
committerLioncash <mathew1800@gmail.com>2021-12-13 09:05:50 -0500
commit2b92d22bda767c7c723935c357bea474f8e2d2f8 (patch)
treee732bb3b2062562c031ea54937514ca34ab6e6b1 /src/input_common/drivers/mouse.h
parent9a104e2b60a764efece235b45c805059a39df357 (diff)
input_engine: std::move engine name where applicable
We can allow the name to be moved into, allowing allocations to be avoided.
Diffstat (limited to 'src/input_common/drivers/mouse.h')
-rw-r--r--src/input_common/drivers/mouse.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/input_common/drivers/mouse.h b/src/input_common/drivers/mouse.h
index 4a1fd2fd96..0404461781 100644
--- a/src/input_common/drivers/mouse.h
+++ b/src/input_common/drivers/mouse.h
@@ -27,9 +27,9 @@ enum class MouseButton {
* A button device factory representing a keyboard. It receives keyboard events and forward them
* to all button devices it created.
*/
-class Mouse final : public InputCommon::InputEngine {
+class Mouse final : public InputEngine {
public:
- explicit Mouse(const std::string& input_engine_);
+ explicit Mouse(std::string input_engine_);
/**
* Signals that mouse has moved.